CV

EDUCATION

University of Nebraska - Lincoln, NE
PhD in Innovative Learning Technologies |  August 2024
MFA in Sculpture |  May 2023
GPA: 3.990

Wellesley College - Wellesley, MA
BA in Cognitive and Linguistic Sciences. Minor: Education | May 2013

AWARDS

2025 EdMedia Outstanding Paper Award
2023 Howard Creative Achievement Award
2023 Cedar Point Artist Residency
2022 UNL Everett Fellowship
2021 UNL Hixson-Lied Creative Activity Grant
2018, 2019 UNL Chancellor’s Scholarship
2013 Anne Murray Ladd Student Research Internship
2012 Summer Service Learning Grant
TECHNICAL EXPERTISE

Creative Coding and Physical Computing:
  • Javascript, HTML/CSS, p5.js, Processing, Arduino, Node-RED, Hydra, Three.js, HTML/CSS, WebSockets / OSC communication protocols, utilizing AI tools for creative coding 
  • Addressable LED and LED programming (fastLED and WLED libraries, Arduino), microcontrollers (Arduino, ESP32), basic Raspberry Pi applications, WiFi networking

Software and Design Tools:
  • Adobe Creative Suite (Illustrator, After Effects, Premiere, Lightroom), Rhino, TouchDesigner, VDMX

Professional Development
  • NYU ITP Camp, Summer 2025 (networked systems, live coding, digital fabrication)
  • Year-long Embodiment Training, 360 Emergence, 2025-Present



Digital and Traditional Fabrication:
  • advanced lasercut fabrication, intermediate-advanced CNC fabrication, basic plasmacutter, 3D printing, projection design
  • wood-working, lamp construction (cutting, bending, threading lamp tube; circuitry), metal fabrication, painting, sewing, jewelry construction

Research and Educational Design:
  • Qualitative Research Methods including Design-Based Research (DBR), Autoethnography, Curriculum Design, Arts-Based Inquiry

ACADEMIC APPOINTMENTS & TEACHING EXPERIENCE

Instructor, Johnny Carson Center for Emerging Media Arts, University of Nebraska–Lincoln
2020–Present
  • Designed and taught Computation and New Media I and II, core creative coding courses focused on critical and artistic engagement with computational media.
  • Taught World Ready, a professional development course preparing emerging media artists for interdisciplinary creative careers.
  • Developed project-based learning environments integrating arts-based inquiry, constructionist pedagogy, and critical digital making.
  • Courses:
  • Computation and Media Studio I (Fall 2025, 2024, 2022, 2021, 2020)
  • Computation and Media Studio II (Spring 2026, 2025, 2023, 2022, 2021, 2020)
  • World Ready (Fall 2022 - 2023)

Instructor, Hixson-Lied College of Fine & Performing Arts, University of Nebraska-Lincoln
2023-2024
  • Taught undergraduate courses in 3D Design and Sculpture.
  • Designed curricula emphasizing critical engagement with material processes, contemporary artistic practices, and interdisciplinary creative inquiry.
  • Courses:
    • Sculpture I (Spring 2023); 3D Design (Fall 2024)

Instructor, Art TEAMs (U.S. Department of Education-Funded Initiative), University of Nebraska–Lincoln
Summer 2024
  • Designed and taught Healing Machine: Grasping the Post-Digital, a project-based emerging media arts unit focused on postdigital awareness, critical digital literacy, and creative empowerment.
  • Developed learning experiences grounded in constructionist pedagogy and arts-based inquiry.

Instructor, Graphic Design | Media Arts Program, Southeast Community College, Lincoln, NE
2016-2019
  • Taught Advanced Web Development as a project-based graphic design course focused on front-end web development fundamentals including HTML, CSS, JS, and WordPress.
  • Designed and delivered learning experiences that integrated technical skill development (web coding, CMS management) with user experience (UX) and user interface (UI) design principles, preparing students for professional careers in interactive and web design.

Graduate Teaching Assistant, Johnny Carson Center for Emerging Media Arts, University of Nebraska–Lincoln
2019–2021
  • Supported instruction and curriculum development for foundations level courses including Computation and New Media I & II, Storylab and Visual Expression.
  • Supported instruction and curriculum development for upper-level computational media courses Principles of Interactivity and Creative Machines.
  • Led workshop sessions, facilitated project critiques, and provided individualized mentorship to students exploring creative coding and interactive media practices.
  • Contributed to the development of project-based, arts-driven learning experiences focused on computational creativity and critical technological engagement.


EXHIBITS & INSTALLATIONS

2026
Larsen Electric (upcoming in May), The Lux Center for the Arts, Lincoln, NE

2025
MBX (The Music Box), permanent public lighting installation, Lincoln, NE
Home Economics Electronics, Nebraska Wesleyan Archive Gallery, Lincoln, NE

2024
Sunset Pavilion, Lincoln Calling Festival, Lincoln, NE
Come On, Come Over, Elder Gallery, Lincoln, NE
Exchange, Windgate Studio + Design Center, University of Arkansas, Fayetteville, AR

2023
The Red Shoes NYE, O’Rourke’s Tavern, Lincoln, NE
Backlot Garden, Lincoln Calling Festival, Lincoln, NE
Why Sweep the Cinders, Resonator Gallery, Lincoln, NE

2022
NYE in Pink, O’Rourke’s Tavern, Lincoln, NE
Future Tense, Kiechel Fine Art, Lincoln, NE

2021
I Wanted to Watch Days of Our Lives, but it Wasn’t On TV, Medici Gallery, Lincoln, NE

2019-2016
Refuge in Red and Blue, Lincoln Calling Festival, Lincoln, NE
Playing Dress-up with Code, Hour of Code Event, Lincoln, NE
ArtReach Project, Gateway Mall, Lincoln, NE
Nebraska by Heart: Metamorphosis, Maxwell Arboretum, Lincoln, NE
Crocodile, Turbine Flats Gallery, Lincoln, NE
Music Box, Hour of Code Event, Lincoln, NE

Peer-Reviewed Publications

  • Larsen, G., Olmanson, J., Hassani, A. (2025). Exploring Constructionist Pathways for Generative AI in Education. Proceedings of EdMedia 2025, Association for the Advancement of Computing in Education (AACE).
  • Larsen, G. (2025). Teaching Creative Coding as an Artistic Practice. Proceedings of ISTELive 25, International Society for Technology in Education (ISTE).
  • Olmanson, J., Larsen, G. & Hassani, A. (2025). From In-the-Head to In-the-World: Frameworks for Understanding and Applying Computational Thinking. In T. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning (pp. 775-784). Barcelona, Spain: Association for the Advancement of Computing in Education (AACE). https://www.learntechlib.org/p/226213.
  • Olmanson, J., Hassani, A., Larsen, G. (2025). Learning Educational Prototyping with Generative AI. Proceedings of EdMedia 2025, Association for the Advancement of Computing in Education (AACE).
  • Olmanson, J., Hassani, A. & Larsen, G. (2025). Supporting Novice Programmers with Scaffolded and Open-Ended Generative AI Interfaces: Insights from a Design-Based Research Study. In T. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning (pp. 1047-1056). Barcelona, Spain: Association for the Advancement of Computing in Education (AACE). https://www.learntechlib.org/primary/p/226241/.

PROFESSIONAL CREATIVE & TECHNICAL EXPERIENCE 

Experience Designer/Developer
Lincoln, NE | 2017–Present
  • Develop immersive experiences combining code-based interactivity and physical environments.
  • Highlights include: a permanent large-scale light installation in downtown Lincoln at MBX, a publicly-funded downtown Lincoln music venue; three multi-sensory installations at Lincoln Calling Festival, commissioned by the Lincoln Arts Council; five years of producing large-scale New Year's Eve installations.

Freelance Web Developer/Designer
Lincoln, NE | 2015–2018
  • Designed and built custom, responsive websites for clients, integrating branding, content development, SEO strategy, and marketing.
  • Created interactive digital experiences emphasizing user experience (UX) and client vision.

Technology Advisor and Web Developer
University of Nebraska–Lincoln Graphic Design Program | 2016–2017
  • Collaborated with faculty and students on the Black Panther Party Underground Newspaper Exhibition at UC Santa Monica.
  • Designed and developed a website showcasing over 60 revolutionary newspapers, creating accessible digital interfaces for historical materials.

Front-End Developer and UX Designer
Algorhythm, Philadelphia, PA | 2014–2015
  • Worked with web development and data science teams to create modular, web-based visual reports and interactive data dashboards.
  • Led UX research, narrative design, and front-end dev for cross-platform consistency and usability.

Data Visualization Design/Dev Intern
Presage Analytics, Lincoln, NE | 2014–2015
  • Designed and integrated data vis tools using Google Charts for food science analytics software.

CURRICULUM & EDUCATIONAL PROGRAM DEVELOPMENT

Curriculum Designer, Art TEAMs (U.S. Department of Education-Funded Initiative)
University of Nebraska–Lincoln, 2022–2025
  • Advised and co-developed master's level Emerging Media Arts courses for K–12 educator cohort, integrating culturally responsive teaching, emerging media practices, Teaching for Understanding, and Creative Research Stages frameworks.
  • Designed embodiment-based learning sessions and co-facilitated professional development workshops supporting teachers in integrating embodiment practices as culturally responsive teaching strategy into their classrooms.

Curriculum Designer and Instructor, Johnny Carson Center for Emerging Media Arts, UNL
2018–Present
  • Contributed to the development of undergraduate creative coding and emerging media arts curricula, emphasizing critical inquiry, arts-based research, and technical fluency.
  • Supported curriculum innovation for Computation and Media Studio I & II courses, integrating constructionist learning principles and creative research models.

Curriculum Developer and Instructor, Emerging Media Arts Youth Programs
LPS Spark! Summer camps, Lincoln Girls Who Code, CodeLNK, CADDY (Creative App Development, UNL CS department), Interface Code School, MakeShift Makerspace

2015–2018
  • Designed and facilitated creative technology workshops for youth learners, including coding, digital fabrication, and interactive media projects.
  • Emphasized accessibility, creative empowerment, and critical engagement with technology in youth-centered programming.



PRESENTATIONS, TALKS & WORKSHOPS

  • Larsen, G. (2026). OMA ARTalks. Invited talk at Bemis Center for Contemporary Arts, Omaha, NE; selected as local artist to respond to current Bemis exhibitions.
  • Larsen, G. (2025). Home Economics Electronics. Artist talk on designing networked systems and creative coding with AI tools at Nebraska Wesleyan University.
  • Larsen, G. (2025). Teaching Creative Coding as an Artistic Practice. Presentation at the Computer Science Teachers Association (CSTA) Annual Conference.
  • Larsen, G. (2025). Teaching Creative Coding as an Artistic Practice. Presentation at the International Society for Technology in Education (ISTE) Annual Conference.
  • Larsen, G. (2025). Intro to Creative Coding: Be Your Own Video DJ. Presentation at the National Art Education Association (NAEA) Annual Convention.
  • Larsen, G. (2024). Coding for Artists. Presentation at the Nebraska Art Teachers Association (NATA) Conference.
  • Larsen, G. (2024). Connecting Embodiment Practices to Creative Processes. Presentation at the National Art Education Association (NAEA) Annual Convention.
  • Larsen, G. (2023). Creating Emerging Media Arts Curriculum. Presentation at the Nebraska Art Teachers Association (NATA) Conference.
  • Larsen, G. (2023). Using Sculpture and Creative Coding in the Pursuit of Dreams. Ignite Lecture Series, Johnny Carson Center for Emerging Media Arts.
  • Larsen, G. (2020). Introduction to Emerging Media Arts for High School Students. Future Husker Summer Camp, University of Nebraska–Lincoln.
  • Larsen, G. (2019). Introduction to Emerging Media Arts for Teachers. UNL Arts Integration Program for Lincoln Public Schools.
  • Larsen, G. (2019). Math and Art via Digital Fabrication Projects. Nebraska Association of Teachers of Mathematics Conference.
  • Larsen, G. (2017). Live Video DJ Sets with Frontend Web Technologies. BarCamp Omaha.
  • Larsen, G. (2017). Three.js for webGL in Frontend Web Development. Outlook Gallery Tech Talks.
  • Larsen, G. (2017). Bare Conductive Board for Interactive Music Installations. Frontend Fem Fest.

RESEARCH

Researcher, Johnny Carson Center for Emerging Media Arts, University of Nebraska–Lincoln
2022–Present
  • Completed Ph.D. 2024; continuing active research with IRB approval on creative coding pedagogy.
  • Continue grounded theory research to develop a curriculum framework supporting creative practice in creative coding education. Dissertation Title: Supporting the Creative Side of Creative Coding.


Doctoral Researcher, Teacher Learning and Teacher Education (TLTE), University of Nebraska–Lincoln
2023–2025
  • Co-led research on teaching and learning with generative AI in graduate-level education settings.
  • Developed models for integrating AI as a critical and creative learning material.

Associate Researcher, National Institute for Out-of-School Time, Boston, MA
2013–2015
  • Conducted research on STEM and arts learning programs for youth in Boston, including the BridgeUp STEM Program and Providence AfterZone Summer Scholars Program.


January 2026
GRETCHEN LARSEN
designer, artist, & educator

— Lighting Design, Fine Art, and Installation
— Creative Code Research